Designing the creator economy from zero to one

Designing the creator economy from zero to one

How I designed Feeding Trends - the first unified platform that takes creators from content to entrepreneurship through community-driven recognition

How I designed Feeding Trends - the first unified platform that takes creators from content to entrepreneurship through community-driven recognition

My role: Sole Product Designer

My role: Sole Product Designer

Timeline: May - Nov 2024

Timeline: May - Nov 2024

The product: Feeding Trends lets creators publish articles, grow a community, earn recognition, and unlock commerce tools, all in one place.

The product: Feeding Trends lets creators publish articles, grow a community, earn recognition, and unlock commerce tools, all in one place.

Constraints: Due to a tight timeline and budget, I adapted my research strategy using secondary data and stakeholder input.

Constraints: Due to a tight timeline and budget, I adapted my research strategy using secondary data and stakeholder input.

It's gonna be long, grab some coffee

It's gonna be long, grab some coffee

Tap tap !

Tap tap !

The Problem

The creator economy is fragmented and creators today need multiple platforms to succeed:

  • Medium/Substack for content

  • Patreon for monetization

  • Discord for community

  • Shopify for products

  • LinkedIn for professional networking


What if there was ONE platform for the entire journey?

The creator economy is fragmented and creators today need multiple platforms to succeed:


  • Medium/Substack for content

  • Patreon for monetization

  • Discord for community

  • Shopify for products

  • LinkedIn for professional networking


What if there was ONE platform for the entire journey?

The Solution

Feeding Trends: The unified creator economy


  • Create content Earn karma points from impact

  • Rank top 2% in a category Get paid by platform

  • Build authority Sell products/services

  • Grow community → Launch your business

All powered by community-driven recognition (karma points [described further down])

Feeding Trends : The unified creator economy


  • Create content → Earn karma points from impact

  • Rank top 2% in a category → Get paid by platform

  • Build authority → Sell products/services

  • Grow community → Launch a business

All powered by community-driven

recognition (karma points [described further down])

What did the product need?

What did the product need?

Feeding Trends wanted to add four new features: Goals, Commerce, Communities, and Opportunities.

These features aimed to help users move from

READERS CREATORS INFLUENCERS BUSINESS OWNERS

READERS CREATORS INFLUENCERS BUSINESS OWNERS

The goal was to keep the platform fun and engaging while also giving businesses ways to sell and grow.

Why were these necessary?

Why were these necessary?

To support the platform’s growth goals, the product needed to appeal to a broader range of users. The stakeholders had identified four key user segments that the platform aimed to serve:

Readers

Readers

Individuals who primarily visit to consume knowledge-rich content and explore topics of interest

Creators

Creators

Users who actively write articles and share insights or stories with the community


Users who actively write articles and share insights or stories with the community


Influencers

Influencers

Well-established content creators who often build and lead niche communities or run collaborative campaigns

Businesses

Businesses

Brands or entrepreneurs looking to promote, sell, or offer digital services/products through the platform

My Approach for Startup Setting

My Approach for Startup Setting

  • Flexible hybrid process: Design Thinking × Lean UX

  • Prioritized speed, collaboration and outcome-driven iterations

  • Relied on stakeholder personas, UX heuristics and competitor audits

  • Worked non-linearly but always toward clear user and product goals

Figure : The Lean UX cycle shown here is adapted from the Interaction Design Foundation. I used this model as the basis for my flexible design process, focusing on iterative delivery and stakeholder feedback

Figure : The Lean UX cycle shown here is adapted from the Interaction Des… Read more

Figure : Initial sitemap showing the core structure and user flow foundations

Starting the Design

Starting the Design

To move quickly, I started with rapid sketches and wireframes to align on user flows and structure before refining visuals.

Figure : Low-fidelity wireframes for fast stakeholder alignment before diving into visual design

Figure : Mid-phase sketches used to quickly shape evolving features like Community spaces and digital storefronts

Goal 1 : Hook early adopters (18% target audience) within seconds.

Goal 1 : Hook early adopters (18% target audience) within seconds.

Web

Mobile

📌Objective: Immediate brand positioning + call to action.

💡Design Insight: Clear headline (“Be the trendsetter”) with a concise description and CTA.

🧭UX Strategy: Delivers purpose and urgency in <5 sec.

📌Objective: List benefits in a digestible format.

💡Design Insight: Icons + short copy for scannability.

🧭UX Strategy: Visually guides the user to tangible benefits.

📌Objective: Build user trust with real examples.

💡Design Insight: User photos + Tags simulate social proof.

🧭UX Strategy: Uses Social Proof to reduce skepticism.

📌Objective: Demonstrate activity and inclusivity.

💡Design Insight: Community cards & member count reinforce platform usage.

🧭UX Strategy: Leverages the Bandwagon Effect.

📌Objective: Final trust push through content quality.

💡Design Insight: Category visuals & article counts.

🧭UX Strategy: <bounce rate by interest-based exploration.

Web

Mobile

📌Objective: Immediate brand positioning + call to action.

💡Design Insight: Clear headline (“Be the trendsetter”) with a concise description and CTA.

🧭UX Strategy: Delivers purpose and urgency in <5 sec.

📌Objective: List benefits in a digestible format.

💡Design Insight: Icons + short copy for scannability.

🧭UX Strategy: Visually guides the user to tangible benefits.

📌Objective: Build user trust with real examples.

💡Design Insight: User photos + Tags simulate social proof.

🧭UX Strategy: Uses Social Proof to reduce skepticism.

📌Objective: Demonstrate activity and inclusivity.

💡Design Insight: Community cards & member count reinforce platform usage.

🧭UX Strategy: Leverages the Bandwagon Effect.

📌Objective: Final trust push through content quality.

💡Design Insight: Category visuals & article counts.

🧭UX Strategy: <bounce rate by interest-based exploration.

Details on how I improved brand color accessibility in this Medium write-up.

Details on how I improved brand color accessibility in this Medium write-up.

Impact : Early designs reduced bounce and increased click-through from hero CTA by highlighting trust and engagement upfront.

Goal 2 : Make it easy for users to find and use new features by designing clear navigation and smooth transitions between different parts of the platform.

Goal 2 : Make it easy for users to find and use new features by designing clear navigation and smooth transitions between different parts of the platform.

Iteration 1

Iteration 2

In context

Mobile

To keep things clean and intuitive, I created the following things :

Figure : A simple top navigation bar for universal actions — like search, profile and notifications

Problem

As new features were added, the original fixed sidebar navigation couldn’t scale.
Key additions like:

  • Communities (join/create)

  • Digital products & services

  • Opportunity Hub (jobs, events, campaigns)
    ...led to multi-layered, complex ecosystems.

Approach

Audited platforms like Quora, Reddit, and Notion to study how they manage depth.

  • Gathered stakeholder feedback Clear need for scalable, intuitive navigation.

  • Redesigned from scratch, focusing on:

    Scalability, Clarity, Smooth user flow across all new features

Figure : A vertical sidebar for core sections like Home, Community, Trending, Commerce, and Opportunity

Iteration 2 presents a refined design, developed using a clear approach, to address the challenges uncovered in Iteration 1.

Iteration 1

Iteration 2

In context

Mobile

To keep things clean and intuitive, I created the following things :

Figure : A simple top navigation bar for universal actions — like search, profile and notifications

Problem

As new features were added, the original fixed sidebar navigation couldn’t scale.
Key additions like:

  • Communities (join/create)

  • Digital products & services

  • Opportunity Hub (jobs, events, campaigns)
    ...led to multi-layered, complex ecosystems.

Approach

Audited platforms like Quora, Reddit, and Notion to study how they manage depth.

  • Gathered stakeholder feedback Clear need for scalable, intuitive navigation.

  • Redesigned from scratch, focusing on:

    Scalability, Clarity, Smooth user flow across all new features

Figure : A vertical sidebar for core sections like Home, Community, Trending, Commerce, and Opportunity

Iteration 2 presents a refined design, developed using a clear approach, to address the challenges uncovered in Iteration 1.

Impact : Reduced user confusion and improved discoverability across 5+ new ecosystems like Opportunities, Events, and Commerce.

Goal 3 : Design a feed to increase retention across diverse content types (articles, videos, goals, achievements).

Goal 3 : Design a feed to increase retention across diverse content types (articles, videos, goals, achievements).

Iteration 1

Iteration 2

Feed page

Started with sketching a familiar solution: a card-based layout inspired by Medium.

  • Chose this approach because the platform’s primary content format was articles.

  • The layout felt clean, minimal and focused — ideal for a reading-heavy interface.

  • Created wireframes based on this concept.

  • Received positive feedback from stakeholders, especially on the clarity and hierarchy of the layout.

Figure : Low fidelity card wireframe

Figure : Medium article card layout

Problem

Medium’s design was effective for article-based content.

  • However, the platform was expanding to support videos, community posts, goals and user achievements.

  • Feedback from the developer team highlighted that creating separate card layouts for each content type would be resource-intensive and hard to maintain.

  • Realized the need for a more versatile card system.

  • The goal was to design a single, scalable layout that could handle all content types without sacrificing visual harmony or user experience.

Iteration 2 presents a refined design, developed using a clear approach, to address the challenges uncovered in Iteration 1.

Iteration 1

Iteration 2

Feed page

Started with sketching a familiar solution: a card-based layout inspired by Medium.

  • Chose this approach because the platform’s primary content format was articles.

  • The layout felt clean, minimal and focused — ideal for a reading-heavy interface.

  • Created wireframes based on this concept.

  • Received positive feedback from stakeholders, especially on the clarity and hierarchy of the layout.

Figure : Low fidelity card wireframe

Figure : Medium article card layout

Problem

Medium’s design was effective for article-based content.

  • However, the platform was expanding to support videos, community posts, goals and user achievements.

  • Feedback from the developer team highlighted that creating separate card layouts for each content type would be resource-intensive and hard to maintain.

  • Realized the need for a more versatile card system.

  • The goal was to design a single, scalable layout that could handle all content types without sacrificing visual harmony or user experience.

Iteration 2 presents a refined design, developed using a clear approach, to address the challenges uncovered in Iteration 1.

Impact :

  • Boosted engagement time and reduced session drop-offs

  • Maintained design consistency while reducing dev overhead

Goal 4 : Design a Karma Points system enabling progression in rank, recognition, and earning potential on the platform.

Goal 4 : Design a Karma Points system enabling progression in rank, recognition, and earning potential on the platform.

Iterations

Trending page

What is karma ?

  • Karma points are a way to appreciate someone’s helpful or meaningful content.

  • High karma can unlock rewards like payouts, visibility, or special features.

  • Curious how the Karma icon evolved ? I wrote a full Medium article on the process.

Where Should Karma Live?

Iteration 1

Karma icon highlighted in

  • Initially placed Karma alongside standard engagement actions.

  • Visually consistent, but conceptually felt off.

  • It blended in as “just another reaction,” similar to LinkedIn.

Didn’t reflect the deeper intent behind Karma — it’s not about content approval, but recognizing the creator’s impact.

Iteration 2

Karma icon highlighted in

  • Shifted the Karma icon beside the creator’s name.

  • Reinforced Karma as personal recognition, not content-based interaction.

  • Highlighted long-term influence rather than momentary popularity.

  • Aligned with the philosophy: “We honour people, not just posts.”

Iterations

Trending page

What is karma ?

  • Karma points are a way to appreciate someone’s helpful or meaningful content.

  • High karma can unlock rewards like payouts, visibility, or special features.

  • Curious how the Karma icon evolved ? I wrote a full Medium article on the process.

Where Should Karma Live?

Iteration 1

Karma icon highlighted in

  • Initially placed Karma alongside standard engagement actions.

  • Visually consistent, but conceptually felt off.

  • It blended in as “just another reaction,” similar to LinkedIn.

Didn’t reflect the deeper intent behind Karma — it’s not about content approval, but recognizing the creator’s impact.

Iteration 2

Karma icon highlighted in

  • Shifted the Karma icon beside the creator’s name.

  • Reinforced Karma as personal recognition, not content-based interaction.

  • Highlighted long-term influence rather than momentary popularity.

  • Aligned with the philosophy: “We honour people, not just posts.”

Impact :

  • Transformed recognition into a social currency

  • Encouraged long-term contribution and mentorship

  • Elevated platform philosophy: celebrate people, not just content

Goal 5 : Ensure Goals stood out while aligning with the platform's visual system.

Goal 5 : Ensure Goals stood out while aligning with the platform's visual system.

When I first designed the goals card, I used the same layout as the article card. It seemed logical since both involved user-generated content and had interactions like likes and shares.

Figure : Iteration 1 Goal card (similar to article)

Problem

Stakeholder feedback stated -

“Make the goals stand out, but maintain the same visual style.”

“Make the goals stand out, but maintain the same visual style.”

Approach

  • Reassessed the design approach for goals vs. articles.

  • Realized that while the visual language could remain consistent, the content structure and hierarchy had to reflect their functional differences.

What truly matters in an article vs. a goal?

What truly matters in an article vs. a goal?

Replaced read time with active timeline to show time-bound action.

Added goal status (“Active”, “Ended”) for immediate clarity.

Introduced label: “+10 karma for joining” — a motivational trigger.

Highlights goal progress (completion bar, estimated impact)

Bookmark icon replaced with a Notify icon — aligns with the need for reminders and participation

Replaced read time with active timeline to show time-bound action.

Added goal status (“Active”, “Ended”) for immediate clarity.

Introduced label: “+10 karma for joining” — a motivational trigger.

Highlights goal progress (completion bar, estimated impact)

Bookmark icon replaced with a Notify icon — aligns with the need for reminders and participation

Impact :

  • Increased user participation in goals

  • Improved content distinction and feature recall

  • Enhanced engagement with time-bound, purpose-driven interactions

Goal 6 : Optimizing for SEO Traffic & Creator Credibility.

Goal 6 : Optimizing for SEO Traffic & Creator Credibility.

Iteration 1

Iteration 2

SEO Optimization

One key challenge I focused on was improving how content creators are perceived — especially by visitors landing directly on articles or goals through search.

I needed to make sure every entry point built credibility, encouraged interaction and nudged them toward joining the platform.

Problem

The original article layout showed creator info at the top — in a standard, minimal format.

  • While technically functional, it didn’t highlight the creator’s identity or value.

  • As users began reading, they would often scroll past the creator section without engaging.

  • This was especially problematic for SEO visitors landing directly on articles, who missed the platform’s people-first philosophy.

  • As a result, the creator-centric nature of the platform was being undermined at key entry points.

Iteration 1

Iteration 2

SEO Optimization

One key challenge I focused on was improving how content creators are perceived — especially by visitors landing directly on articles or goals through search.

I needed to make sure every entry point built credibility, encouraged interaction and nudged them toward joining the platform.

Problem

The original article layout showed creator info at the top — in a standard, minimal format.

  • While technically functional, it didn’t highlight the creator’s identity or value.

  • As users began reading, they would often scroll past the creator section without engaging.

  • This was especially problematic for SEO visitors landing directly on articles, who missed the platform’s people-first philosophy.

  • As a result, the creator-centric nature of the platform was being undermined at key entry points.

Impact :

  • Boosted creator interactions mid-content

  • Increased SEO visitor conversion

  • Reinforced people-first experience even off homepage

Learnings

Learnings

Recognition is more than a reaction, it’s a system

Recognition is more than a reaction, it’s a system

Designing for scale means designing for flexibility

Designing for scale means designing for flexibility

Process doesn't have to be linear to be strategic

Process doesn't have to be linear to be strategic

Visual consistency ≠ functional sameness

Visual consistency ≠ functional sameness

Gamification isn’t enough, motivation must feel earned

Gamification isn’t enough, motivation must feel earned

Like the work? Connect with me on :

Like the work? Connect with me on :

Please rotate your device to view

Create a free website with Framer, the website builder loved by startups, designers and agencies.